Dungeon Crawl - Launch update (1.3)


Dev Update 3


Changes

  • Went back to the old way of handling attack and combo, now if you hold the attack button you can do both attacks without having to time or mash the 2nd attack. From feedback and play testing I determined it would be better the way it was originally.

Fixed

  • Rare cases of boss rooms not being added is actually fixed now. Was reference the wrong variable when figuring out where to place it, all good now though.


Okay, this is my last update for Dungeon Crawl. I'll be starting a new project I've been wanting to do for a while. Dungeon Crawl has similar elements which should help in getting my next project off the ground quickly.

Files

DungeonCrawl_1.3.zip 35 MB
50 days ago

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